Ubuntu emby client7/25/2023 ![]() ![]() tcp: receives audio from a TCP socket, can act as client or server.process: launches a process and reads audio from stdout.airplay: launches airplay and read audio from stdout.librespot: launches librespot and reads audio from stdout.Source = file:///home/user/Musik/Some%20wave%20file.wav?name=File Source = pipe:///tmp/snapfifo?name=Radio&sampleformat=48000:16:2&codec=flac Different audio sources can by configured in the section with a list of source options, e.g.: The server configuration is done in /etc/nf. ConfigurationĪfter installation, Snapserver and Snapclient are started with the command line arguments that are configured in /etc/default/snapserver and /etc/default/snapclient.Īllowed options are listed in the man pages ( man snapserver, man snapclient) or by invoking the snapserver or snapclient with the -h option. Please note that there are no pre-built firmware packages available. There is a guide (with the necessary buildfiles) available to build SnapOS, which comes in two flavors: The bravest among you may be interested in SnapOS, a small and fast-booting "just enough" OS to run Snapcast as an appliance. Please follow this guide to build Snapcast for On macOS and Linux, snapcast can be installed using Homebrew:īrew install snapcast Installation from source There are debian packages of automated builds for armhf and amd64 in Snapos Actions.ĭownload and extract the archive for your architecture and follow the debian installation instructions. Snapcast packages are available for several Linux distributions: Install Linux packages (recommended for beginners) You can either install Snapcast from a prebuilt package (recommended for new users), or build and install snapcast from source. Time deviations are corrected by playing faster/slower, which is done by removing/duplicating single samples (a sample at 48kHz has a duration of ~0.02ms).įor more information on the binary protocol, please see the documentation. Knowing the server's time, the chunk is played out using a system dependend low level audio API (e.g. The encoded chunks are sent via a TCP connection to the Snapclients.Įach client does continuous time synchronization with the server, so that the client is always aware of the local server time.Įvery received chunk is first decoded and added to the client's chunk-buffer. The chunks are encoded and tagged with the local time. ALSA to capture line-in, microphone, alsa-loop (to capture audio from other players).The Snapserver reads PCM chunks from configurable stream sources: One of the most generic ways to use Snapcast is in conjunction with the music player daemon ( MPD) or Mopidy. Several players can feed audio to the server in parallel and clients can be grouped to play the same audio stream. ![]() It's not a standalone player, but an extension that turns your existing audio player into a Sonos-like multiroom solution.Īudio is captured by the server and routed to the connected clients. Snapcast is a multiroom client-server audio player, where all clients are time synchronized with the server to play perfectly synced audio. ![]()
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